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   <div id="projectname">MPGL Engine
   &#160;<span id="projectnumber">pre-alpha</span>
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   <div id="projectbrief">A Simple Cross-platform OpenGL Game Engine.</div>
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&#160;

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>Select()
: <a class="el" href="classmpgl__engine_1_1scene_1_1fonts_1_1GLBitmapFont.html#a60ea935ee64b3f68d3e53ffcb0a28b76">mpgl_engine::scene::fonts::GLBitmapFont</a>
</li>
<li>SendCommand()
: <a class="el" href="classmp__base_1_1console_1_1CommandConsole.html#a875bfd4539409e2fc669f62bf13714d8">mp_base::console::CommandConsole</a>
</li>
<li>SendData()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpConnection.html#ac090ec867c53c3d5faebfa19ee6f8f65">mpgl_engine::application::net::TcpConnection</a>
</li>
<li>SendGLDirectKeyboardEvent()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLInputManager.html#a9c99aca90dc872a55119957ed5405813">mpgl_engine::application::input::GLInputManager</a>
</li>
<li>SetAcceptor()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpServer.html#a6e00a6eb9a3c1faf7a1e562adbfbb2da">mpgl_engine::application::net::TcpServer</a>
</li>
<li>SetAppComponents()
: <a class="el" href="classmpgl__engine_1_1scene_1_1GLAppScene.html#a18e045f313e2dde8fcec4cefdb0d20e1">mpgl_engine::scene::GLAppScene</a>
</li>
<li>SetApplication()
: <a class="el" href="classmpgl__engine_1_1driver_1_1GLDriver.html#a368a2bae6fba2dd8e6d3cdbb37d49ed1">mpgl_engine::driver::GLDriver</a>
</li>
<li>SetAppScene()
: <a class="el" href="classmpgl__engine_1_1driver_1_1threading_1_1LogicThread.html#a6f715c7fe7395025afd76b22f4fbd918">mpgl_engine::driver::threading::LogicThread</a>
</li>
<li>SetArguments()
: <a class="el" href="classmp__base_1_1console_1_1CommandTemplate.html#a2d11b712c9798345b9589e67f59bfa3f">mp_base::console::CommandTemplate</a>
</li>
<li>SetBlend()
: <a class="el" href="classmpgl__engine_1_1scene_1_1fonts_1_1GLBitmapFont.html#af856587e022d2f7546bceecf5a75f454">mpgl_engine::scene::fonts::GLBitmapFont</a>
</li>
<li>SetColor()
: <a class="el" href="classmpgl__engine_1_1scene_1_1fonts_1_1GLBitmapFont.html#a17931a6449cf2ddaf8cbd6d947ece58c">mpgl_engine::scene::fonts::GLBitmapFont</a>
</li>
<li>SetCommand()
: <a class="el" href="classmp__base_1_1console_1_1CommandTemplate.html#a55630348b868516a6f0b9bf2f301a5b0">mp_base::console::CommandTemplate</a>
</li>
<li>SetConsole()
: <a class="el" href="classmpgl__engine_1_1application_1_1audio_1_1AudioManager.html#adfd99f63662a7395b09d4f091075e4bf">mpgl_engine::application::audio::AudioManager</a>
, <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1NetworkManager.html#a68dcfb19f72d3b8a27ae16f55a101b77">mpgl_engine::application::net::NetworkManager</a>
, <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpSession.html#a7b1899e0fc3c98962ebcba38e87645e2">mpgl_engine::application::net::TcpSession</a>
, <a class="el" href="classmpgl__engine_1_1application_1_1GLApp.html#a882e0fd3ec42d680e1154f50e67910e9">mpgl_engine::application::GLApp</a>
</li>
<li>SetCursor()
: <a class="el" href="classmpgl__engine_1_1scene_1_1fonts_1_1GLBitmapFont.html#ab08107a633582d987921767088523e72">mpgl_engine::scene::fonts::GLBitmapFont</a>
</li>
<li>SetDataBuffer()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpData.html#ac458a449302157682af98dff31b3519b">mpgl_engine::application::net::TcpData</a>
</li>
<li>SetError()
: <a class="el" href="classmp__base_1_1interfaces_1_1Error.html#ad34baa1b61f98814483cfc9878ff16fe">mp_base::interfaces::Error</a>
</li>
<li>SetErrorHandler()
: <a class="el" href="classmp__base_1_1interfaces_1_1Event.html#a8bd653ded667db26e060d15389eff1ac">mp_base::interfaces::Event</a>
</li>
<li>SetGlConsole()
: <a class="el" href="structmpgl__engine_1_1application_1_1GLAppComponents.html#a56c3a7611918a6dc7cdb038a81de1644">mpgl_engine::application::GLAppComponents</a>
</li>
<li>setHoldLength()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html#af0da75f9616b86a6e9244b35a2f5010e">mpgl_engine::application::input::GLButtonEvent</a>
</li>
<li>SetIOService()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpSession.html#ab564b8ce8c2f778c04dd2c0b0f8bee4f">mpgl_engine::application::net::TcpSession</a>
</li>
<li>SetKey()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLKeyboardEvent.html#afdab042d63cc41a33caffb1b1727f933">mpgl_engine::application::input::GLKeyboardEvent</a>
</li>
<li>setMouseButton()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLMouseButtonEvent.html#afd64b1374e71879e8520d867380e2173">mpgl_engine::application::input::GLMouseButtonEvent</a>
</li>
<li>SetNetworkManager()
: <a class="el" href="classmpgl__engine_1_1driver_1_1threading_1_1NetworkThread.html#a40aeee2fc114a00d3dc373ffb1b9d0e1">mpgl_engine::driver::threading::NetworkThread</a>
</li>
<li>SetPressType()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html#a191071cd2473ba02b179ee7dbc473108">mpgl_engine::application::input::GLButtonEvent</a>
</li>
<li>SetResolver()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpClient.html#a0643e1cab0b1fe04b00c4181357efef2">mpgl_engine::application::net::TcpClient</a>
</li>
<li>SetScreen()
: <a class="el" href="classmpgl__engine_1_1scene_1_1fonts_1_1GLBitmapFont.html#aa09351c0f6d9f247d8f59f02b87dccd6">mpgl_engine::scene::fonts::GLBitmapFont</a>
</li>
<li>SetSessionType()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpSession.html#aff94a246d3cbfc510c61b44751434063">mpgl_engine::application::net::TcpSession</a>
</li>
<li>SetTargetHandlerFcn()
: <a class="el" href="classmp__base_1_1interfaces_1_1Event.html#aea6485ae9eedf006de6b7225c294f969">mp_base::interfaces::Event</a>
</li>
<li>SetTcpSession()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1NetworkManager.html#aa3763f0268107e7cbb803ed6d21149cd">mpgl_engine::application::net::NetworkManager</a>
</li>
<li>SetWindow()
: <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLInputManager.html#a71ea2984e9b748ca470d1e151eb113af">mpgl_engine::application::input::GLInputManager</a>
</li>
<li>SharedCollection()
: <a class="el" href="classmp__base_1_1interfaces_1_1SharedCollection.html#a9c19f9999df2eaeb520361579921e014">mp_base::interfaces::SharedCollection&lt; Item &gt;</a>
</li>
<li>ShouldClose()
: <a class="el" href="classmpgl__engine_1_1application_1_1glfw_1_1GLWindow.html#a49cffd51f9303f7b2401dc4fad20ee94">mpgl_engine::application::glfw::GLWindow</a>
</li>
<li>SimpleArray()
: <a class="el" href="classmp__base_1_1SimpleArray.html#a176f4a439092b65a8d259572375a91db">mp_base::SimpleArray&lt; Type &gt;</a>
</li>
<li>size()
: <a class="el" href="classmp__base_1_1interfaces_1_1SharedCollection.html#a57111d5fd2e9bb00fa0f96704e7ff644">mp_base::interfaces::SharedCollection&lt; Item &gt;</a>
, <a class="el" href="classmp__base_1_1interfaces_1_1Collection.html#afe116310cda33841ee8c8939b72565cc">mp_base::interfaces::Collection&lt; Item &gt;</a>
</li>
<li>socket()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpConnection.html#a272b0389e1a3cf3674ec7fa4ac19c785">mpgl_engine::application::net::TcpConnection</a>
</li>
<li>StartAccept()
: <a class="el" href="classmpgl__engine_1_1application_1_1net_1_1TcpServer.html#a1a168ee6e17c19db4718c0a25528fd94">mpgl_engine::application::net::TcpServer</a>
</li>
<li>StartThread()
: <a class="el" href="classmp__base_1_1interfaces_1_1Threaded.html#afc482e011bf7cb4f556440ef98f496c0">mp_base::interfaces::Threaded</a>
</li>
<li>StopThread()
: <a class="el" href="classmp__base_1_1interfaces_1_1Threaded.html#a2befba964d7cd93ae853bd636f3bedc4">mp_base::interfaces::Threaded</a>
</li>
<li>SwapBuffers()
: <a class="el" href="classmpgl__engine_1_1application_1_1glfw_1_1GLWindow.html#a2550182459f1cca574dd660f6a14a162">mpgl_engine::application::glfw::GLWindow</a>
</li>
<li>SyncWithCharArray()
: <a class="el" href="classmp__base_1_1interfaces_1_1UsesCharArray.html#ab30715681b03bacb91d65d9710fbc987">mp_base::interfaces::UsesCharArray</a>
</li>
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